The Marine and the Hunter are the best in terms of survivability with the Marine starting with an extra piece of armor, faster reload, better accuracy, and able to call for ammo refill drops while the Hunter starts out with a effective crossbow and a dog companion that is able to find extra hearts, keys, and blanks in cleared out rooms. While they all control relatively the same with each one starting with a basic pistol, all have different loadouts of items and passive buffs catering to their own unique playstyle. When the game first starts you pick your choice of character class there’s The Marine, The Pilot, The Convict, and The Hunter. It’s a ridiculous setup that fits perfectly for a game with a such a humorous and off kilter style. After years past the fortress is rebuilt as the Gungeon, with many taking a pilgrimage to find the gun to rewrite history to their own ends. The fortress was said to hold a powerful weapon, a gun that can shoot the past. Told in cinematics that seem like they are clearly a reference to the opening of The Legend of Zelda: Wind Waker, the story starts on a distant planet where an ancient fortress is destroyed by what appears to be a giant bullet. I find myself squarely on the side of the former, for even after dozens of hours and very little progression to show for it, I still myself deeply drawn to this colorfully bizarre, maddening hard, and seriously fun game. Enter the Gungeon is a dungeon crawling bullet hell roguelike 2D shooter where most of the enemies are large anthropomorphic bullets that use guns to shoot much smaller normal sized bullets at you.yeah it’s that type of game.įrom developer Dodge Roll and publisher Devolver Digital comes this amalgamation of differing styles and game structures that for the most part works, and on the occasions it doesn’t never feels like the fault of poor design but on the punishing difficulty that will drive some to declare unconditional love to it, while cause others to curse its name with vitriol.